Friday, 23 November 2018

Game Engines

Hello Readers,


Alright first of all, some people might not know what is Game Engine truely is? Some of you might think it is "oh a game related with engine...probably mecha". Yes i thought that too but its actually not. Now I know what it is and it is NOT as simple as you think it is but since Game Engines had been going on for soooo damn long. I'm sure many already know this but not into it. I know that feeling...but once you released your first game even though it is not as successful as others. You just can't stop trying to make more unless you give up. Ok now...


What are all the Game Engines available?

There are a lot of engines out there. 16 Engines? i think.


Which Game Engine is the best to use?

Weeeell... its hard to say which is the best. It depends on your own preference. I like Unity3D, Unreal Engine, Gamemaker Studio, Construct, and GameSalad. I'm using Unity3D for simple 2D games and Apps. For 3D with extra details with it, I'm using Unreal Engine. If you want non-coding Engines - Gamemaker Studio, Construct and GameSalad in my recommendations.


Could you tell me which one is your favorite?

Sure! But please i don't mean to offend people.
No 1...Unreal Engine. Why? Not only you could make a very nice 3D Games with it but ALSO...it has built-in Visual Scripting called Blueprints. Actually I would use this engine if i know earlier. The result of less doing research. Also its FREE! But you have to pay 5% of "Royalty" after your direct or indirect income reach $3000 per Game Per Calendar Quarter.

No 2...Unity3D. Why? Because I'm using it now. 😂 Also soon there will be built-in Visual Scripting too...on 2019. Yay~! Oh by the way...it is free until one of your projects reach revenue of $100k. After that you need to subscribe and pay monthly.

No 3...Gamemaker Studio. Oh yeah...it is one of the engines I really want to use but...its expensive. It costs USD400 for Mobile Platform only. Still don't count other platform yet. Well at least its a lifetime license after you bought it. Free Version? Can't do much with it but you could learn all the basics.

No 4...Contruct. Why? It is actually very cheap even paid monthly. But since I don't have enough budgets for a while. I use other and also one of engine that no need to code.

No 5...GameSalad. Ahh~ my very first engine I used to learn about Gaming Development. It is very easy to use it but still need to pay monthly of course. Its slightly expensive than Construct but I like others more.

That is all. Thank you for reading and hope new developer would choose which they would prefer most.

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